00001 // $Id: script.h 239 2006-01-20 21:56:08Z Zug $ 00002 #ifndef _LOGS_H_ 00003 #define _LOGS_H_ 00004 00005 //int log_pick(struct map_session_data *sd, char *type, int mob_id, int nameid, int amount, struct item *item); 00006 //int log_drop(struct map_session_data *sd, int monster_id, int *log_drop); 00007 //int log_zeny(struct map_session_data *sd, char *type, struct map_session_data *src_sd, int amount); 00008 //int log_drop(struct map_session_data *sd, int monster_id, int *log_drop); 00009 //int log_present(struct map_session_data *sd, int source_type, int nameid); 00010 //int log_produce(struct map_session_data *sd, int nameid, int slot1, int slot2, int slot3, int success); 00011 00012 int log_refine (struct map_session_data *sd, int equipid, unsigned short state); 00013 int log_npcsell(struct map_session_data *sd, int n, unsigned short *item_list, int zeny); 00014 int log_pcdrop (struct map_session_data *sd, int idx, int amount); 00015 int log_pcpick (struct map_session_data *sd, struct item *item, int amount); 00016 //int log_mvpdrop(struct map_session_data *sd, int monster_id, int *log_mvp); 00017 00018 //int log_trade(struct map_session_data *sd,struct map_session_data *target_sd,int n,int amount); 00019 //int log_tostorage(struct map_session_data *sd,int n, int guild); 00020 //int log_fromstorage(struct map_session_data *sd,int n, int guild); 00021 00022 //int log_vend(struct map_session_data *sd,struct map_session_data *vsd,int n,int amount,int zeny); 00023 //int log_atcommand(struct map_session_data *sd, const char *message); 00024 //int log_npc(struct map_session_data *sd, const char *message); 00025 //int log_chat(char *type, int type_id, int src_charid, int src_accid, char *map, int x, int y, char *dst_charname, char *message); 00026 //int log_config_read(char *cfgName); 00027 //int should_log_item(int filter, int nameid, int amount); //log filter check 00028 //int log_strcpy_itemname( char * name, struct item *item ); 00029 00030 char * log_itemgetname (struct item *item); 00031 00032 extern short log_refine_level; 00033 extern short log_npcsell_level; 00034 extern short log_pcdrop_level; 00035 extern short log_pcpick_level; 00036 00037 struct Log_Config { 00038 //int enable_logs; 00039 //int sql_logs; 00040 //int rare_items_log; 00041 unsigned short refine_level; 00042 unsigned short produce_level; 00043 unsigned short npcsell_level; 00044 unsigned short pcdrop_level; 00045 /* 00046 int branch, pick, drop, steal, mvpdrop, present, produce, refine, trade, vend, zeny, gm, npc, storage, chat; 00047 char log_branch[32], log_pick[32], log_zeny[32], log_drop[32], log_mvpdrop[32], log_present[32], log_produce[32], log_refine[32], log_trade[32], log_vend[32], log_gm[32], log_npc[32], log_storage[32], log_chat[32]; 00048 char log_branch_db[32], log_pick_db[32], log_zeny_db[32], log_drop_db[32], log_mvpdrop_db[32], log_present_db[32], log_produce_db[32], log_refine_db[32], log_trade_db[32], log_vend_db[32], log_gm_db[32], log_npc_db[32], log_chat_db[32]; 00049 int uptime; 00050 char log_uptime[32]; 00051 */ 00052 } log_config; 00053 00054 #endif //_LOGS_H_