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mmo_map_server Struct Reference
[
Character Server Core Routines
]
Map Server Data.
More...
#include <
char.h
>
Data Fields
long
ip
Server IP.
unsigned short
port
Server port.
unsigned short
map_num
unsigned char
agit_flag
WoE on/off.
int
users
Number of users.
char *
map
[MAX_MAP_PER_SERVER][17]; 16 + NULL
Detailed Description
Map Server Data.
Used only in
char.c
.
Todo:
: Generalize IP storing.
The documentation for this struct was generated from the following file:
src/char/
char.h
Generated on Fri Apr 28 10:20:06 2006 for OpenAthena by
1.4.4